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	<title>Comments on: Dream Master</title>
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	<link>http://felixfox.com</link>
	<description>~Kitasia</description>
	<lastBuildDate>Tue, 15 May 2012 04:26:34 +0000</lastBuildDate>
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		<title>By: Anti</title>
		<link>http://felixfox.com/games/dream-master/comment-page-1/#comment-10868</link>
		<dc:creator>Anti</dc:creator>
		<pubDate>Wed, 25 Jan 2012 08:18:38 +0000</pubDate>
		<guid isPermaLink="false">http://felixfox.com/wordpress/?page_id=97#comment-10868</guid>
		<description>Haha! I don&#039;t know what made you decide to review this one but thanks, the thoughts are always appreciated!

You did however miss a very useful &quot;exploit&quot; : )
Whenever you use your special attack. You can fall from any height without taking damage. It&#039;s especially useful for that set of leaves taking you downward on the first stage.

I&#039;m definitely going to take note of that combat information! I didn&#039;t think about how  putting the player in that tight space caused the player to focus on attacks that knock the enemies off. Ha I was just more or less carelessly sprinkling enemies. 

The game is quite literally a rush job. I think the game could&#039;ve been better with more time but I wanted to finish it before deciding whether to go to college or not. Considering the turnout I have no clue what made me not go (glad I didn&#039;t though!). Regardless of how well I could&#039;ve done, I don&#039;t believe it would&#039;ve ever been a success in the PC market. Luckily XBLIG is around!!!</description>
		<content:encoded><![CDATA[<p>Haha! I don&#8217;t know what made you decide to review this one but thanks, the thoughts are always appreciated!</p>
<p>You did however miss a very useful &#8220;exploit&#8221; : )<br />
Whenever you use your special attack. You can fall from any height without taking damage. It&#8217;s especially useful for that set of leaves taking you downward on the first stage.</p>
<p>I&#8217;m definitely going to take note of that combat information! I didn&#8217;t think about how  putting the player in that tight space caused the player to focus on attacks that knock the enemies off. Ha I was just more or less carelessly sprinkling enemies. </p>
<p>The game is quite literally a rush job. I think the game could&#8217;ve been better with more time but I wanted to finish it before deciding whether to go to college or not. Considering the turnout I have no clue what made me not go (glad I didn&#8217;t though!). Regardless of how well I could&#8217;ve done, I don&#8217;t believe it would&#8217;ve ever been a success in the PC market. Luckily XBLIG is around!!!</p>
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		<title>By: Dimma</title>
		<link>http://felixfox.com/games/dream-master/comment-page-1/#comment-10851</link>
		<dc:creator>Dimma</dc:creator>
		<pubDate>Tue, 24 Jan 2012 19:40:36 +0000</pubDate>
		<guid isPermaLink="false">http://felixfox.com/wordpress/?page_id=97#comment-10851</guid>
		<description>Though it&#039;s the most unfair of the Felix games, I had some fun! ...Finally I felt I got into the combat system, mostly because it&#039;s impossible to survive chapter &#039;Dream Master&#039; without utilizing throws, spirit meter, and power punches to max! The game has bunch of potential, the combat system shines in that unfair chapter.

And holy hey! It&#039;s unbelievable how the very nice animations were implemented within 2 months with everything else in the game. And this was like 2 years before Odin Sphere had these kind of animations. AWESOME!</description>
		<content:encoded><![CDATA[<p>Though it&#8217;s the most unfair of the Felix games, I had some fun! &#8230;Finally I felt I got into the combat system, mostly because it&#8217;s impossible to survive chapter &#8216;Dream Master&#8217; without utilizing throws, spirit meter, and power punches to max! The game has bunch of potential, the combat system shines in that unfair chapter.</p>
<p>And holy hey! It&#8217;s unbelievable how the very nice animations were implemented within 2 months with everything else in the game. And this was like 2 years before Odin Sphere had these kind of animations. AWESOME!</p>
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		<title>By: Dimma</title>
		<link>http://felixfox.com/games/dream-master/comment-page-1/#comment-10850</link>
		<dc:creator>Dimma</dc:creator>
		<pubDate>Tue, 24 Jan 2012 19:37:25 +0000</pubDate>
		<guid isPermaLink="false">http://felixfox.com/wordpress/?page_id=97#comment-10850</guid>
		<description>I can now proudly call myself &#039;Dream Master of Mischievous Exploits&#039; - There was no way to beat this game 100% fairly.

Spoilers incoming... = )

Tip #1:
Play this game with a gamepad! The combat system works more reliably when you don&#039;t need to time/sync different keyboard fingers. And a precise gamepad stick is needed when jumping between leaves.

Tip #2:
To quit the game, stand still (!), press Enter to the menu, then Esc, then Exit. - If moving, the menu would not show up.

Tips on Forest Illusion:
#1 Learn to time your jumps between the spongy platforms by rote inside-out - Screen is to small to see/time on the fly. And use an analog stick to adjust your jump lengths easier.
#2 Pass the 3rd leaf gap by exploit; around where extra large leaves spawn, jump as high as you can to the right then hope fall damage doesn&#039;t kill you when landing on the far platform.
...Use exploits! Or prepare for 30 attempts like me before you realize you need exploits ; )

Tip on Karina: (she&#039;s very hard to hit enough otherwise)
When she walks towards Felix and is 2-1 meters close, press Grab and it will always succeed. Then tap Punch to deal 3 damage repeatedly. Back+Throw also works while grabbing.
- When she breaks loose Felix takes 0 damage since the grab is a blocking move. Jump over her and away a bit, then repeat the grab.

Tips on Dream Master:
#1 Learn which platforms become grey, and jump off them as soon as they do (they vanish).
#2 An enemy often falls down on you and throw you off your platform down to death - So throw them off it before them!
#3 If many enemies fall down on you, use spinkick to throw them all off the platform.
#4 If you haven&#039;t enough Spirit for spinkicks, replay the chapter and defeat many enemies to get more exp. and spirit meter when you respawn.

Tip on Brutus:
- See Tip on Karina, works on Brutus too.

Tip on Xilef: (impossbile to hit enough without exploit)
See Tip on Karina, but the grab is a big step harder to time right on Xilef, because Xilef counter-punches on the grab - so press Grab as far away as possible from Xilef, so his counter-punch cannot reach Felix, yet the grab reaches Xilef (this works if the grab animation is near its end when Xilef comes in range).
- This grab will not succeed by 100%, but the grab generally blocks the counter-punch so it says &quot;0&quot;, then just jump away from Xilef and retry the grab. Repeat.</description>
		<content:encoded><![CDATA[<p>I can now proudly call myself &#8216;Dream Master of Mischievous Exploits&#8217; &#8211; There was no way to beat this game 100% fairly.</p>
<p>Spoilers incoming&#8230; = )</p>
<p>Tip #1:<br />
Play this game with a gamepad! The combat system works more reliably when you don&#8217;t need to time/sync different keyboard fingers. And a precise gamepad stick is needed when jumping between leaves.</p>
<p>Tip #2:<br />
To quit the game, stand still (!), press Enter to the menu, then Esc, then Exit. &#8211; If moving, the menu would not show up.</p>
<p>Tips on Forest Illusion:<br />
#1 Learn to time your jumps between the spongy platforms by rote inside-out &#8211; Screen is to small to see/time on the fly. And use an analog stick to adjust your jump lengths easier.<br />
#2 Pass the 3rd leaf gap by exploit; around where extra large leaves spawn, jump as high as you can to the right then hope fall damage doesn&#8217;t kill you when landing on the far platform.<br />
&#8230;Use exploits! Or prepare for 30 attempts like me before you realize you need exploits ; )</p>
<p>Tip on Karina: (she&#8217;s very hard to hit enough otherwise)<br />
When she walks towards Felix and is 2-1 meters close, press Grab and it will always succeed. Then tap Punch to deal 3 damage repeatedly. Back+Throw also works while grabbing.<br />
- When she breaks loose Felix takes 0 damage since the grab is a blocking move. Jump over her and away a bit, then repeat the grab.</p>
<p>Tips on Dream Master:<br />
#1 Learn which platforms become grey, and jump off them as soon as they do (they vanish).<br />
#2 An enemy often falls down on you and throw you off your platform down to death &#8211; So throw them off it before them!<br />
#3 If many enemies fall down on you, use spinkick to throw them all off the platform.<br />
#4 If you haven&#8217;t enough Spirit for spinkicks, replay the chapter and defeat many enemies to get more exp. and spirit meter when you respawn.</p>
<p>Tip on Brutus:<br />
- See Tip on Karina, works on Brutus too.</p>
<p>Tip on Xilef: (impossbile to hit enough without exploit)<br />
See Tip on Karina, but the grab is a big step harder to time right on Xilef, because Xilef counter-punches on the grab &#8211; so press Grab as far away as possible from Xilef, so his counter-punch cannot reach Felix, yet the grab reaches Xilef (this works if the grab animation is near its end when Xilef comes in range).<br />
- This grab will not succeed by 100%, but the grab generally blocks the counter-punch so it says &#8220;0&#8243;, then just jump away from Xilef and retry the grab. Repeat.</p>
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