Everything is looking good for a peer review this month. I’m a bit stressed due to the amount of work that will need to be done tool side at some point. It seems like I’m always thinking of ways of doing things faster, which causes me to do thing slower in the short term, but I think it’s more important that I focus on the short term right now. In terms of the core game, I’ve learned getting things done can be more important than getting things done efficiently. Still, it’s been an awful week.
Well, since the World of Whimsy is prepping for a tad bit of lime light, I think now is as good a time as ever to start talking about the most recent release, Tale of the Night. After having spent some time with the new project , I’d like to go back and express my opinion on the previous one. Here are a few things that went right and wrong with Tale of the Night.


