Tens of Tiny Tweaks

It’s amazing how the mind works. I never remember my old model looking that bad but I’m currently finding it hideous. I was trying not to show models anymore until I had something final (I’ve been using a downgraded model for a while now), but this comparison is just mind boggling to me. Apparently all the tweaks you make in design add up a lot.

I never realized how close I was getting to making him look like an actual animal. I’m beginning to believe the mind can adjust to about anything if you look at it long enough. But I wonder, if I were used to looking at the old model, what would I say about the new one… I”m really glad I keep records of these things.

2 thoughts on “Tens of Tiny Tweaks

  1. Actually the right one does look more animalic, possibly you can still use it as a more ferocious version of the foxes in the game, for diversity if nothing else.

    They both look good to me anyway! Like a team of two. To me you seem like an incredible perfectionist by the way (to set a higher goal almost before you reached your original one, you know ; ) It’s turning out nice though!

  2. Heh, Thanks. : )

    I have a feeling my “perfectionism” would get me into trouble in the real world.

    On reusing the model, this will probably be the first game where the enemies aren’t just animals but really just personified versions of like anything. I almost forgot I usually just use a bunch of Felix clones with this type of thing. ^_^’

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