The Missing Month

This may have been my slowest month ever, and it started off so well. Granted, it’s not over yet, I don’t think I’ll do to much to make up for it. The majority of the month has been spent redesigning and reskinning my model. Finally the model is turning out how I want it. There are a few touches I’m not yet able to implement so I’ve dumbed it down a bit. I won’t say this month has been a waste of time in terms of productivity. I learned my inverse bind pose was set up wrong which could’ve easily made me need to do all my animations later on and I also learned a bit more about actual skeleton systems and how to get the better results. It took forever but all’s well that ends well right?

Now that I’m over the hump, I’m think I’m finally going to look into that grass shader. I really just wanna get all my graphics testing out the way now.

One thought on “The Missing Month

Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>