Modeling on hold

It’s been a long week slowly adding tweaks and modification to my tool to smooth along the modeling process. My favorite new feature would probably be extrusion. That’ll come in handy later when working with levels later.

Easily the hardest part of modeling for me is the head. It’s not surprising considering the hardest part when drawing is, the head. What I’ve decided to do, is delay  the process about a week and model the head using clay so I can get the modeling correct. What I don’t want to do, is just accept the head and then later on become use to how it looks. If I get the head just the way I want it, the rest will be easy. The strange graphics where intersections occur are tentative.

I haven’t figured out what I’m going to do until I get more clay but it seems Block Felix may be around a bit longer.

2 thoughts on “Modeling on hold

  1. Looks cool! The head certainly looks better than anything I have modeled before.

  2. Thanks! But the main problem is, how I was seeing things in 2D pictures isn’t showing up here in 3D. Sculpting is easier to me than playing around with the model.

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