I’ve taken some time to reevaluate things and following is a list of how things may go thus far. I wanted the game out by May but a realistic time frame may be around July. I’ll still be attempting to complete things as soon as possible without rushing.

End of March - First revision of true character Model
April - Complete Animation Support, World Editor Tool Derivement, and General Game Physics, New Graphic Implementations
May- Sound, Cinema, Combat, Items, Game Logic, and Prologue Chapter in Playable form
June and Beyond- Content Development and General Improvements

Wedged between that are a lot of fixes, tool enhancements and other things I’veĀ  forgotten to mention. Next month I plan on testing the game out on Xbox 360 to check for potential performance issues I’m sure you can expect it to move flawlessly. The month after, I hope to begin posting video of the game or to make some sort of trailer. If a fair share of people aren’t excited about the project after that, I officially haven’t met my expectations for the project. Expect great things!