Today I tried skinning and animating a quick model I like to call Block Felix and so far everything has gone without a hitch! It’s almost surreal that I’m finally doing it in 3D. Currently Block Felix just slides across the modeling studio and I use the xbox controller to animate him. In a way, I’m preparing for the game engine. I’ll be using Block Felix for a while until I feel I can make a real model without needing to redo anything later.

Much of this probably isn’t impressing anyone, but for something I’ve wanted to do so long, yes, I’m going to make a big deal out of it! Everything I did in 2D was actually planned in 3D first. My whole policy was to think in 3D. I drew this  some time ago to get an idea of what Felix may look like in the city and how talk indications would be displayed.

I’m  probably rambling now, I think I’m just antsy to see how it turns out. Personally, I think this is going to to be quite a show.