~Kitasia
Power Hungry
I made this terrain yesterday using the old tool. The old tool had no indexing for terrain and that created a lot of waste. I plan to pull no punches towards graphics this time around and so file sizes are something I’m wondering about. Probably nothing to be worried about of all but if I can save a great deal of space simply by restructuring things, I don’t see why I shouldn’t.
I think to really achieve something commercial I may need to look into bump mapping or shadow maps and per-pixel lighting and definitely into more multi-texturing. Looks alone will get me nowhere but it most certainly help!
| Print article | This entry was posted by Anti on February 22, 2010 at 1:47 pm, and is filed under Development. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |