Today I decided to try out my new tool and make a foot. Everything feels so sophisticated now : )! What you see is a foot made up of about 133 triangles. I don’t think there’s a good reference as to what my poly count should be so I’m really just following my gut. I kinda cheated in the image by having per-pixel lighting enabled but I wanted to get the full effect. This style of lighting is expensive and I’m really skeptical of its use.
Next is one of the main reasons I avoided 3D, texturing. When I make it out of that nightmare, I’ll move on to the entire body. Worst case scenario, I have to set the texture of each vertex 1 by 1.





