I’m often surprised how useful concept art is. You always have an idea of what you want in your head but it can be incredibly difficult to translate that into physical form. I decided to try and get a quick and basic idea of what Lithodora might look like. While it does have sort of a dreary feel, I don’t think I went far enough. I was looking for more of a gothic feel. As long as it outlines the fundamentals, I think it does what it need to to get there later on.

Beginning in February I will be exiting the design phase as planned and begin work with the character creation tool. I’m trying to be very relaxed right now, but time is always something I’m concerned about. One of the new features I don’t think I’ve discussed will be random character generation. I probably won’t use random character generation directly where the characters change every time, but each and every character should look unique.